×
Login Register an account
Top Submissions Explore Upgoat Search Random Subverse Random Post Colorize! Site Rules Donate
1

UPDATE: the colony didnt burn down entirely, it just lost all of its power generation, crop fields, and the fire nearly got inside and burnt all of our shit

submitted by the_old_ones to gaming 9 monthsAug 4, 2024 14:06:48 ago (+2/-1)     (files.catbox.moe)

https://files.catbox.moe/samrdt.png

pyromaniac pawns gonna have to do a shitton of hunting to make up for being useless. theres like one wood burning generator left for electricity and thats it

edit: idiot ass pyromaniac pawn just watched a raid set our production tables on fire and then could only walk away after like "ok this is someone elses problem". time to make a new colony


11 comments block

What locations are undroppable?
A bunch of walkable buildings like solar panels can't be dropped on. By setting up a colony in a mountain, and removing droppable areas with batteries, solar panels and walls, you could force them to consistently drop on the edge of the map. At least until the edge of the map could no longer fit them. At which point they would drop randomly everywhere, including heavy overhead mountains.

You want the Compressed Raiders mod.
This is the problem, and it can even be seen with infestations that don't have enough room. Tynan needed to setup raids to come in waves if they didn't have enough room, and it needed to be done before the full release of the game. It still hasn't been done with now 4 DLCs? A mod should never be required to flat out fix something that breaks the game.