i need to build more crematoriums to burn entity corpses faster when they try to raid us and the containment cells arent strong enough to hold them. to study them. for occult shit later, obviously.
on the bright side, making entities run through a gauntlet of steel traps before they hit your main defenses is a great way to kill them first. like okay bud, wow youre spooky, please do run around like an autist on my front lawn until you impale yourself on spikes. thank you for making my job easier
instead of a lot of colonists, ive got about 8 bots currently and half of them of militors so my colony leader can literally order a full firing squad + melee squad of robots to her side without adding on the two other pawns.
also, there used to be more, but randy killed them with the flu and the plague, and the two prisoners i have aren't recruited yet.
Trying to do a full Anomaly run without losing to the Revenant. Not activating stage 2 of the Monolith til after I've got the tools to deal with that shithead.
Running with 2 platforms in granite rooms on my hulk specimens with a bioferrite extractor and not having many escape attempts. Bioferrite extraction is so slow and ya need so much for the items that want it. At least I'm teching up the Anamoly tree pretty good with 5 hulks and 2 sightless dudes.
10 pawns and almost to Assault Rifle tech in 2 researches on the Normal Start. Figure I get assault rifles and build some detectors and have the flares ready on pawns then I'll advance to stage 2 Monolith.
I know they added security doors so I'll have to get that for assumed higher holding cell security. But not sure what else I'll be able to do. Each platform in a room lowers the security so single rooms seem needed on the stage 2 monsters if I'm to use extractor. Find out more this weekend.
I havnt ever built a crematorium but after last Anomaly attempt and the reanimation fog holy shit. I usually use water for disposal of corpses and tainted clothes.
Usually try to chop corpses up for meat but when the randy raids hit back to back shit gets crazy fast.
[ + ] FacelessOne
[ - ] FacelessOne 0 points 8 monthsAug 15, 2024 08:08:51 ago (+0/-0)
[ + ] the_old_ones
[ - ] the_old_ones [op] 1 point 8 monthsAug 15, 2024 08:35:53 ago (+1/-0)
mechanator run.
instead of a lot of colonists, ive got about 8 bots currently and half of them of militors so my colony leader can literally order a full firing squad + melee squad of robots to her side without adding on the two other pawns.
also, there used to be more, but randy killed them with the flu and the plague, and the two prisoners i have aren't recruited yet.
[ + ] FacelessOne
[ - ] FacelessOne 0 points 8 monthsAug 15, 2024 09:00:08 ago (+0/-0)*
Trying to do a full Anomaly run without losing to the Revenant. Not activating stage 2 of the Monolith til after I've got the tools to deal with that shithead.
Running with 2 platforms in granite rooms on my hulk specimens with a bioferrite extractor and not having many escape attempts. Bioferrite extraction is so slow and ya need so much for the items that want it. At least I'm teching up the Anamoly tree pretty good with 5 hulks and 2 sightless dudes.
10 pawns and almost to Assault Rifle tech in 2 researches on the Normal Start. Figure I get assault rifles and build some detectors and have the flares ready on pawns then I'll advance to stage 2 Monolith.
I know they added security doors so I'll have to get that for assumed higher holding cell security. But not sure what else I'll be able to do. Each platform in a room lowers the security so single rooms seem needed on the stage 2 monsters if I'm to use extractor. Find out more this weekend.
I havnt ever built a crematorium but after last Anomaly attempt and the reanimation fog holy shit. I usually use water for disposal of corpses and tainted clothes.
Usually try to chop corpses up for meat but when the randy raids hit back to back shit gets crazy fast.